Shadow Vale Forums: Kill Them Dead - Shadow Vale Forums

Jump to content

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

Kill Them Dead 6.45 (8.1/4.2)

#1 User is online   Tyranicus Icon

  • Celtic Pride
  • PipPipPipPipPipPipPip
  • Group: Root Admin
  • Posts: 1,901
  • Joined: 14-January 07
  • Gender:Male

Posted 09 March 2008 - 02:52 PM

Kill Them Dead is the first scenario by Enraged Slith.

Visit the author's homepage for details or download this scenario for Mac or PC

This post has been edited by Jewels: 17 November 2008 - 04:33 PM

0

#2 Smoked Salmon

  • Group: Guests

Posted 09 March 2008 - 02:53 PM

Good stuff. I enjoyed this, and hope to see more. Just don't wait so long before releasing another one. It was nice seeing a scenario that wasn't stuffy.

6.2
0

#3 Terrors Martyr

  • Group: Guests

Posted 09 March 2008 - 02:54 PM

Hilarious. Design is a bit blocky and primitive-feeling, I feel personally insulted-- +.5 points.

7.0
0

#4 SupaNik

  • Group: Guests

Posted 09 March 2008 - 02:55 PM

I'll second that.

I expect to see more scenarios from you shortly. tongue.gif

Design was a tad rough around the edges, but it was masterfully written, and probably funnier than RA. The bad dude points system especially deserves mention.

More, plz -- 6.0 with the possibility of a higher score if a sequel with more chances to be a bad dude arises.
0

#5 S M Adventurer

  • Group: Guests

Posted 09 March 2008 - 02:55 PM

Killing them dead.

Well, this was a short decent scenario. It was humorous at times, my favorite being the picture of the fat face-stuffing commander at the fort.
I suppose I was a bit too merciful on my playthrough. I killed the yellow Eye-beast type thing at the Monster Inn, but I missed a few key points to add to my bad dude points. I'll play it again to see if I can up my badness. Overall, decent, funny, and up for at least a few playthroughs.

My Rating: 6.5
0

#6 User is offline   Excalibur Icon

  • Filth Finder
  • Pip
  • Group: Members
  • Posts: 31
  • Joined: 25-March 07
  • Location:Winnemucca, NV

Posted 11 March 2008 - 12:06 AM

I thought this scenario was worse than Muffins n' Hell in all sincerity.

4.2
0

#7 User is offline   Ephesos Icon

  • Voice of Reason
  • PipPipPipPipPipPip
  • Group: Members
  • Posts: 1,116
  • Joined: 15-January 07
  • Location:Somewhere dark... damn torch still won't light.

Posted 14 March 2008 - 06:17 PM

Well, I can't say it wasn't frustrating, but that's my fault for coming in with a level 4 party. Combat was thus kinda difficult (at least in the big fights), but I made it through when I triggered the fights already in combat mode.

I wanted to go kill the Boss, and was disappointed to find that it was not an option. That, and honestly there were just a few times when I wasn't sure what was going on (i.e.: I got frustrated with Nelson really, really fast, and let him go once I realized I couldn't kill him dead, thus missed a point). The lever, the BEAR!, the constant KEKEKEKEKEKEKE-ing, those were all good things. Obviously, it's meant to be funny, and it is, which is awesome.

While it was frustrating in places, I more or less enjoyed all of it. 6.5.

(EDIT: +.5 because it was funny)
0

#8 User is offline   Nioca Icon

  • Dervish
  • PipPipPipPipPipPipPip
  • Group: Members
  • Posts: 1,779
  • Joined: 19-January 07
  • Location:Ermarian

Posted 14 March 2008 - 10:19 PM

Ephesos, you're lucky I told ES to kick the bottom end of the level rec. up from 1. wink.gif

Anyway, can't really add to what was already said, though I do have to say that I loved the Muffin Too Hot scene a bit more than is entirely healthy.

Final Score: 6.6
0

#9 User is offline   Smoo Icon

  • Mad Monk
  • PipPip
  • Group: Members
  • Posts: 80
  • Joined: 02-February 07
  • Location:Hallowed Hell

Posted 11 May 2008 - 01:35 AM

Kill Them Dead is just plain silly. Whether this is a good or a bad thing depends on the player. It seems to me that Enraged Slith didn't really know what he was going for when designing it. He just made the stuff up as he went along and mostly this works just fine.

KTD is a small scenario. You enter a fort run buy a fat nobleman and he orders you to kill the monsters from a nearby cave dead. He does it with a nice custom image. The cave is your average two-part dungeon crawl. Well, it would be if it weren't for all the ridiculous situations that the party faces there: BEARS, ticklish ogres, weird (and somewhat annoying) bats et cetera. Some of the stuff is pretty amusing, some weird/silly and none of it is downright bad.

Speaking of bad, there are also the bad dude points. There are maybe a bit short of a dozen situations where the player is presented with a situation with two options: the bad dude option (in most cases the stupider option) and the um... non-bad dude option. On my first play through I wound up picking the choices that I thought would be appropriate and wound up getting only one or two bad dude points and lost all my money in the end. How was I supposed to know I was expected to aim for being a bad dude? No-one told me! Wah!

If I want to nag about one thing it is the combat. I mean seriously, I'm not sure if I wound up playing with a party whose level range was +10 over the recommended and I still can't say I had it too easy. Easy, yes. But not too easy. And no, I don't just suck.

6.1

And the Wall Ogres are way, way too weak.
A poet could not but be gay - William Wordsworth
0

#10 User is offline   Jewels Icon

  • Skribbane Smuggler
  • PipPipPipPipPipPip
  • Group: Members
  • Posts: 1,092
  • Joined: 08-October 07
  • Location:At my computer

Posted 04 September 2008 - 11:11 AM

Slightly interesting and somewhat funny, bug free with cute sexy custom graphics. Worth at least one more replay to see if I can be a bad dude. Deduction for unnecessary profanity...

6.7
Rubies are red,
Sapphires are blue,
But there's not a gem
That's as precious as you.
0

#11 User is offline   The Lurker Icon

  • Mad Monk
  • PipPip
  • Group: Members
  • Posts: 86
  • Joined: 12-January 08

Posted 11 November 2008 - 07:19 AM

Hilarious. This one is definetely on the list of my favorite scenarios. Combat is, IMHO, excellent for such a simple scenario. After all the easy low-level scenarios I played, I decided to enter KTD with a Level-1 all-slith party (thinking "hey, it's a joke scenario, monsters are likely to be pushovers"), and won. Let's just say it was quite difficult. Fort Town's design may have been rough, but it's not like a scenario this silly should be required to have realistic town design.

Oh, and I'm adding points for the oven muffin.

8.1, 'cuz I can.
0

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users


Cethin skin by Eric Colon.
logo