Posted 09 March 2008 - 04:23 PM
...what should I say. Well, Nikki, you were right, this is a totally different scenario then I'm used to. I must say I liked it a lot and enjoyed every minute of it. That, and the acronym reminds me of Monthy Python (the tramp at the beginning saying "ITS!"), which is nice.
And yeah, Nioca, I'm not quite sure if you understood the point of the scenario. But now on with the review.
Overview: amazing. Not much more to say, i think.
Plot: Oh god, I liked that. As Nikki said, it's about rescuing your brother, but that's just not "it". It goes alot further, about becoming independent, rebelling against the opressers (the wardens of your prsion, as TM says it). I find it to be a very thought-provoking scenario, and if TM makes more of this stuff, I'm gonna honor him as a god. Well, no, but you get the picture.
Combat: None, so I'm not gonna waist your time. Oh wait, there is combat, but you are not hurt (which is fine by me). As Nikki said, that's deliberate.
Design: Not really brilliant, not ugly too, so what the hell. There is nothing that is really great or anything, but it's how TM managed to build up the imagination town and the ending that cracked me up. How it all changed according to what you thought was brilliant!
Technical: It's a TM scenario, so it's excellent in this department.
Gameplay: Hmmm. I always found this hard... Nope, not going to say anything about this.
Conclusion: It was brilliant, absolutely stunning, and I found myself craving for more. I thought the scenario had a point: it had a clear message which wasn't too difficult to understand. The design was decent, but it was how the world altered while you played the scenario that I found amazing. One last thing I wanted to share with you: Already from the moment I saw the scenario icon TM gave his scenario on his website, only two words entered my mind: "rebellion" and "communist". Rebellion is what was mentioned all the time in the scenario, and because of that (breaking free from the prison, kill your wardens, fight the opressors) I as constantly thinking of communism and the Soviet Union. This might not be implied by TM at all but is just me linking to all kinds of stuff, though.
So I don't know what to do. It may sound stupid, but I feel morally inclined to give a 24-hour scenario not higher than a 6,5. On the other hand, I found this scenario so stunning, so thought-provoking and so meaningfull, since it really caried a message and wasn't just there for "oh yeah, lets hack and slash some big rand monster of too much HP", or "Kill the leader of thugs and find the sack of 5000 gold!!".
I say "what the hell, morallity", and I'm going ahead to give it an 8
I think TM earned it, and if somebody feels I gave too high a mark, that person may contact me to tell me exactly why he thinks so.