I really wanted to like this scenario and I guess I do, but let's face it...this scenarior is chock FULL of bad grammer and dialogue bugs. There are spelling errors from the intro-text to the last twon.
HUNDREDS of them!
Worst is the dialogue bugs in the twon of Sattle. Teh various NPCs are supposed to have different greetings adn responses based on whether you have members of certain species(sliths and nephils) or not. The problem is that they respond with BOTH(or ALL) of the potential responses rather than one or the other.
For example:
When talking to the mayor for the first time, teh following pops up in the dialogue box if there is a slith in your party:
QUOTE
Quote:"_Mm... looks like we got visitors Bobby. Greetings and welcome to our village, although currently not as peaceful as it used to be._ She gestures at the maps and parchments on the desk.";
"_Mm... looks like we got... By the gods! Bobby look!_ She points at a slith in your group. _What are you doing here? How did you get in here._ The captain speaks. _Calm down Evelyn. I'm sure this is not our enemy._";
It is clear that only ONE of the above is supposed to appear in the dialogue. There are at least two or three otehr NPCs with similar errors in their dialogues.
Besides the dialogue and grammer problems, the combat throughout, using a level 30 party that had NOT done Canopy or Bahssikava, was ridiculously easy.
This scenario needs a lot of work and plenty more beta testing. It is not bad though but it could be a lot better.
5.0